I have a size 18 eco world and I don’t see myself filling it up completely, like, ever. So, the maximum is either 4x50 for a normal ringworld or possibly 4x53 with those two perks. It seems the one from the precursor event is 25 districts wide btw. The main things to pay attention to are how safe the planet is (relative location in your empire) and many resource districts you are giving up: the ideal candidate is a resource-poor planet deep inside your empire, close to the capital (so trade protection is not a problem).You know, I wouldn't mind Mastery of Nature being a pre-requisite for the Arcology Project perk, and the arcology decision requiring Mastery of Nature to have been enacted on the planet. The idea is simple - after picking the perk, we gain a new tech letting us terraform planets into city worlds or Ecumenopolis (sounds way cooler for me). However Agrarian Idyll locks the Ecumenopolis ascension perk. A 24 district planet costs you 1.1667 admin cap per a district. The sheer size of the districts just allow the population to get absolutely enormous.I tend to prefer using smaller worlds, because they fill up with districts faster, and therefore unlock the Arcology decision faster.First one generally a small world.

Or is the Ecumenopolis always the same size? Take "Mastery of Nature"Disregard that. JavaScript is disabled. Ecumenopolis planets retain their normal size, but you can build special districts with lots of housing on them (15 for the residential district) A ringworld works different. So does it matter if I choose a size 12 or a size 25 planet for my Ecumenopolis? This ecumenopolis was once an abandoned Relic World. Dec 10, 2018 @ 8:40pm Does the size of the planet influence the size of the Ecumenopolis? Every building provide raw 10 jobs(if you upgrade them to cap) plus city districts and admistrative building provide jobs themselves.

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I have a size 18 eco world and I don’t see myself filling it up completely, like, ever. So, the maximum is either 4x50 for a normal ringworld or possibly 4x53 with those two perks. It seems the one from the precursor event is 25 districts wide btw. The main things to pay attention to are how safe the planet is (relative location in your empire) and many resource districts you are giving up: the ideal candidate is a resource-poor planet deep inside your empire, close to the capital (so trade protection is not a problem).You know, I wouldn't mind Mastery of Nature being a pre-requisite for the Arcology Project perk, and the arcology decision requiring Mastery of Nature to have been enacted on the planet. The idea is simple - after picking the perk, we gain a new tech letting us terraform planets into city worlds or Ecumenopolis (sounds way cooler for me). However Agrarian Idyll locks the Ecumenopolis ascension perk. A 24 district planet costs you 1.1667 admin cap per a district. The sheer size of the districts just allow the population to get absolutely enormous.I tend to prefer using smaller worlds, because they fill up with districts faster, and therefore unlock the Arcology decision faster.First one generally a small world.

Or is the Ecumenopolis always the same size? Take "Mastery of Nature"Disregard that. JavaScript is disabled. Ecumenopolis planets retain their normal size, but you can build special districts with lots of housing on them (15 for the residential district) A ringworld works different. So does it matter if I choose a size 12 or a size 25 planet for my Ecumenopolis? This ecumenopolis was once an abandoned Relic World. Dec 10, 2018 @ 8:40pm Does the size of the planet influence the size of the Ecumenopolis? Every building provide raw 10 jobs(if you upgrade them to cap) plus city districts and admistrative building provide jobs themselves.

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stellaris ecumenopolis planet size

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Posted on August 29, 2020

It consists of four sections, each with room for 50 sections. So does it matter if I choose a size 12 or a size 25 planet for my Ecumenopolis? It's fine to turn a small or large planet into an Ecumenopolis, they'll all fill up eventually. Most of the old ruins were repurposed or cleared away when the planet-wide city was rebuilt, but there are still many sites that are of scientific value. In fact I find this rather gamey since it alloys you to skip making more city districts.It’s not really in pristine condition though is it? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.The author of this thread has indicated that this post answers the original topic. It makes perfect sense thematically, and it makes zero sense that Mastery of Nature can be enacted AFTER you already have a city planet. City planets are pretty demanding on an empire's base resources, yes? After you "terraform" to eucumenopolis you will always have 13 housing districts (12 + 1 from the expansion tradition tree, i think) and (Planet size - 13) of available districts. That's a guess calculation, but i always start with 13 housing districs"Only one moon remains in orbit. To open the console window press the~ key, which is usually below the Esc key and to the left of the 1 key. The author of this topic has marked a post as the answer to their question. 2 extra districts doesn't sound like much, but with the expansion finisher being another district, that means every planet can get 3 extra districts. edit: I forgot, 5) Mastery of Nature synergizes well with ecumenopolis. Ecu 2,3,4,5 etc go big. I suppose because of game mechanics and the fact it was my capital, it was instantly returned to me as my capital.It destroyed the core sector, resulting my capital being in the frontier. I am wondering if it would be more economical for an empire to base an Ecumenopolis on a tiny planet.

I have a size 18 eco world and I don’t see myself filling it up completely, like, ever. So, the maximum is either 4x50 for a normal ringworld or possibly 4x53 with those two perks. It seems the one from the precursor event is 25 districts wide btw. The main things to pay attention to are how safe the planet is (relative location in your empire) and many resource districts you are giving up: the ideal candidate is a resource-poor planet deep inside your empire, close to the capital (so trade protection is not a problem).You know, I wouldn't mind Mastery of Nature being a pre-requisite for the Arcology Project perk, and the arcology decision requiring Mastery of Nature to have been enacted on the planet. The idea is simple - after picking the perk, we gain a new tech letting us terraform planets into city worlds or Ecumenopolis (sounds way cooler for me). However Agrarian Idyll locks the Ecumenopolis ascension perk. A 24 district planet costs you 1.1667 admin cap per a district. The sheer size of the districts just allow the population to get absolutely enormous.I tend to prefer using smaller worlds, because they fill up with districts faster, and therefore unlock the Arcology decision faster.First one generally a small world.

Or is the Ecumenopolis always the same size? Take "Mastery of Nature"Disregard that. JavaScript is disabled. Ecumenopolis planets retain their normal size, but you can build special districts with lots of housing on them (15 for the residential district) A ringworld works different. So does it matter if I choose a size 12 or a size 25 planet for my Ecumenopolis? This ecumenopolis was once an abandoned Relic World. Dec 10, 2018 @ 8:40pm Does the size of the planet influence the size of the Ecumenopolis? Every building provide raw 10 jobs(if you upgrade them to cap) plus city districts and admistrative building provide jobs themselves.

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